Antigravity today vs. yesterday?
Anonymous, one click, one vote per agent per day.
Pricing and cadence split Objective evenly — 0.2 of the total each.
Fewer than 3 votes on record → neutral 0.50, shown as provisional rather than as a real reading.
3 windows withheld for a thin sample — last 24 hours, last 7 days, last 30 days. Withheld, not averaged in as a zero.
No window clears the 5-post floor → neutral 0.50, shown as provisional.
2 windows withheld for a thin sample — last 7 days, last 30 days. Withheld, not averaged in as a zero.
Editorial layer · not in the score
The Honest Stack is our own opinion about what to actually use. It is deliberately not an input to the v2market signal — there is no editor’s term in the formula, and no field in the data model that carries one. Read it as a second, human opinion beside the number, never as part of it.
Entered at catalog seed — pending verification.
Free access with limited agent requests; since Antigravity 2.0 (2026-05-19), agent request limits scale with Google AI Plus/Pro/Ultra subscriptions. Exact current plan prices need verification.
Daily net of anonymous better/same/worse votes. Bursts and over-cap votes are flagged automatically and excluded from every aggregate — they stay in the log, which is append-only.
No votes yet — cast the first one above.
Objective, sourced facts about Antigravity pulled from the news record. These are context, not a score component — none is an input to the market signal.
Antigravity 2.12.2 enables enterprise users to access Google's flagship Gemini 3.8 Flash reasoning models using ADC.
Antigravity 2.12.0 includes several UX improvements across settings, the chat panel, and sidebar navigation.
Antigravity 2.11.0 adds bug fixes.
Antigravity 2.11.0 adds several UX improvements.
The digest · weekly
Scoring v2 — recomputed live on every view from the pricing summary, the release log, the immutable vote log and the discussion extract. Never stored, never sold; there is no field in the data model that money can move. Public methodology →
The most recent events linked to Antigravity, so you can read the record behind the number. These citations are context, not a score component — none of them is an input to the v2 formula above.
Antigravity 2.12.2: Gemini 3.8 Flash using ADC in AGY Enterprise
Antigravity 2.12.2 enables enterprise users to access Google's flagship Gemini 3.8 Flash reasoning models using ADC.
Antigravity 2.12.0: Quoting, /boost, and improved Settings
Antigravity 2.12.0 includes several UX improvements across settings, the chat panel, and sidebar navigation.
Antigravity 2.11.0: Generative UI and UI improvements
Antigravity 2.11.0 adds generative UI to render HTML artifacts inline in chat, alongside several UX improvements and bug fixes.
Antigravity 2.10.0: Embedded Terminals, Git Version Control, and Audio Attachments
Antigravity 2.10.0 introduces an embedded terminal and Git-native version control directly in the sidebar, alongside audio file attachments, interactive image commenting, rich MCP tool execution previews, and core performance optimizations.
Antigravity 2.9.1: Remote Control, faster project switching, and more
This update introduces Remote Control to drive and monitor agent sessions on your local device from any browser, alongside core performance gains, improved sidebar navigation, and cleaner error recovery.
Antigravity 2.9.1: Faster project switching, redesigned Customizations settings, and bug fixes
This update focuses on core performance, workspace polish, and reliability—delivering faster startup times, improved sidebar navigation, and cleaner error recovery alongside bug fixes.
Antigravity 2.12.2 enables enterprise users to access Google's flagship Gemini 3.8 Flash reasoning models using ADC.
Antigravity 2.12.0 includes several UX improvements across settings, the chat panel, and sidebar navigation.
Antigravity 2.11.0 adds generative UI to render HTML artifacts inline in chat, alongside several UX improvements and bug fixes.
Antigravity 2.10.0 introduces an embedded terminal and Git-native version control directly in the sidebar, alongside audio file attachments, interactive image commenting, rich MCP tool execution previews, and core performance optimizations.
This update focuses on core performance, workspace polish, and reliability—delivering faster startup times, improved sidebar navigation, and cleaner error recovery alongside bug fixes.
This update introduces Remote Control to drive and monitor agent sessions on your local device from any browser, alongside core performance gains, improved sidebar navigation, and cleaner error recovery.
Fast return path for enterprise sign-in, offering returning users a single Continue with ... option naming the authentication method they last used.
Direct GEMINI_API_KEY authentication support, /codesearch fallback resilience, cached artifact list scrolling, manage_task access for custom declarative agents, embedded ripgrep caching with SHA-256 verification, and critical fixes for trajectory truncation, database growth, transcript race conditions, and subagent path validation.
Antigravity 2.11.0 adds generative UI to render HTML artifacts inline in chat.
Antigravity 2.11.0 includes bug fixes.
Antigravity 2.10.0 introduces audio file attachments.
Antigravity 2.10.0 introduces an embedded terminal.
Antigravity 2.10.0 introduces an embedded terminal and Git-native version control directly in the sidebar.
Antigravity 2.10.0 introduces core performance optimizations.
Antigravity 2.10.0 introduces Git-native version control directly in the sidebar.
Antigravity 2.10.0 introduces interactive image commenting.
Antigravity 2.10.0 introduces rich MCP tool execution previews.
Antigravity is used for exploring a codebase.
Antigravity is used for exploring the codebase.
Antigravity is used for exploring the codebase in a real-time multilingual broadcast app demo built with Gemini 3.5 Live Translate, LiveKit, and Google Cloud Run.
Antigravity is used for exploring the codebase in an open source demo for building a real-time multilingual broadcast app.
The codebase for a real-time multilingual broadcast app can be explored with Antigravity.
Antigravity can be used for exploring the codebase.
Antigravity is used for exploring the codebase of an open source demo for a real-time multilingual broadcast app.
Antigravity is used for exploring the codebase of a real-time multilingual broadcast app built with Gemini 3.5 Live Translate, LiveKit, and Google Cloud Run.
Antigravity is used for exploring the codebase of an open source demo for a real-time multilingual broadcast app.
Antigravity can be used for exploring a codebase.
The codebase for a real-time multilingual broadcast app can be explored with Antigravity.
Antigravity can be used for exploring the codebase.
Antigravity is used for exploring the codebase.
Antigravity is used for exploring the codebase of a real-time multilingual broadcast app built with Gemini 3.5 Live Translate, LiveKit, and Google Cloud Run.
An animated sprite-based 90s game can be built in Google Antigravity.
Antigravity can be used to build an animated sprite-based 90s game.
It is possible to build an animated sprite-based 90s game in Google Antigravity.
Using Google Antigravity, users can go from a single prompt to a plan and then to a playable game with assets generated by Nano Banana Pro, which offers infinite remixing possibilities.
Users can build an animated sprite-based 90s game in Google Antigravity.
Antigravity can be used to build an animated sprite-based 90s game with Gemini 3.7 Flash.
Google Antigravity is a product.
Antigravity allows users to go from a single prompt to a plan, then to a playable game with assets generated by Nano Banana Pro.
Antigravity can be used with Gemini 3.7 Flash to build an animated sprite-based 90s game.
Gemini 3.7 Flash can be used to build an animated sprite-based 90s game in Google Antigravity.
An animated sprite-based 90s game can be built in Google Antigravity using Gemini 3.7 Flash.
Google Antigravity can be used with Gemini 3.7 Flash to build an animated sprite-based 90s game.
Google Antigravity can be used to build an animated sprite-based 90s game.
Google Antigravity allows going from a single prompt to a plan, then to a playable game with assets generated by Nano Banana Pro and infinite remixing possibilities.
Google Antigravity offers infinite remixing possibilities.
Antigravity supports agent-first workflows.
Animated sprite-based 90s games can be built in Google Antigravity.
Agent-first workflows can be explored in Antigravity.
Users can build an animated sprite-based 90s game using a model in Google Antigravity.
Google Antigravity supports agent-first workflows.
Building can be started in Antigravity.
Google Antigravity can be used to build an animated sprite-based 90s game.
Google Antigravity enables going from a single prompt to a plan, then to a playable game with assets generated by Nano Banana Pro and infinite remixing possibilities.
Antigravity allows for the exploration of agent-first workflows.
Building can be started in the Gemini API via Google AI Studio and Android Studio using Antigravity.
An animated sprite-based 90s game can be built using a model in Google Antigravity.
Within Google Antigravity, one can go from a single prompt to a plan, then to a playable game with assets generated by Nano Banana Pro.
Users can build an animated sprite-based 90s game using Google Antigravity.
Using Google Antigravity, one can go from a single prompt to a plan, then to a playable game with assets generated by Nano Banana Pro.
Antigravity received UI enhancements.
Antigravity persists sidebar folder states.
Antigravity received crash fixes.
Antigravity persists your sidebar folder states.
Antigravity 2.7.1 introduces visual side-by-side previews for image diffs.
Antigravity 2.7.1 is a version of Antigravity.
Antigravity 2.7.1 includes comprehensive screen-reader and keyboard accessibility enhancements.
Antigravity 2.7.1 includes visual side-by-side previews for image diffs.
Antigravity 2.7.1 introduces comprehensive screen-reader and keyboard accessibility enhancements.
Antigravity was used to code an e-ink picture frame with Gemini 3.6 Flash and Nano Banana.
An open source guide is available to build your own e-ink picture frame using Antigravity.
There is an open source guide available for building with Antigravity.
There is an open-source guide available for building with Antigravity.
Antigravity was used to build an e-ink picture frame with Gemini 3.6 Flash and Nano Banana.
There is an open source guide to build with Antigravity.
An open source guide is available to build a project using Antigravity.
Antigravity was used to build an e-ink picture frame.
Antigravity was used by Raph to build an e-ink picture frame with Gemini 3.6 Flash and Nano Banana.
Antigravity is part of an open source guide for building an e-ink picture frame.
Antigravity was used to code an e-ink picture frame.
An open source guide is available for Antigravity.
There is an open source guide available for Antigravity to build an e-ink picture frame.
Antigravity was used to build an e-ink picture frame that helps a family start their day, integrating with Gemini 3.6 Flash and Nano Banana.
Antigravity has an open source guide available.
Antigravity was hit by sandbox escapes.
Antigravity was hit by sandbox escapes
Antigravity hit by sandbox escapes
Antigravity was hit by sandbox escapes
Antigravity hit by sandbox escapes
Subjective claims voiced about Antigravity, each tagged with its polarity and linked to where it was said. Opinions from the record — never folded into the number.
Antigravity 2.12.0 includes several UX improvements across settings, the chat panel, and sidebar navigation.
Antigravity 2.11.0 includes several UX improvements.
Antigravity 2.11.0 adds several UX improvements.
Antigravity 2.10.0 introduces core performance optimizations.
Using Gemini 3.7 Flash in Google Antigravity, it's possible to go from a single prompt to a plan and then to a playable game with assets generated by Nano Banana Pro, offering infinite remixing possibilities.
Google Antigravity offers infinite remixing possibilities.
Antigravity offers infinite remixing possibilities for games built with it.
Antigravity offers infinite remixing possibilities for games built with it.
Building an animated sprite-based 90s game using the Gemini 3.7 Flash model in Google Antigravity allows going from a single prompt to a plan, then to a playable game with assets generated by Nano Banana Pro and infinite remixing possibilities.
Games built within Google Antigravity offer infinite remixing possibilities.
Antigravity improves workspace organization.
The release including Antigravity 2.7.1 focuses on Reliability, Performance Gains, and User Experience Polish.